Please use this identifier to cite or link to this item:
https://repositorio.uleam.edu.ec/handle/123456789/6837
Title: | Marketing mix: influencia en el comportamiento del consumidor de videojuegos por grupos etarios en Manta. |
Authors: | Moreira Mendoza, Eduardo David |
Keywords: | MARKETING MIX COMPORTAMIENTO CONSUMIDOR VIDEOJUEGOS GRUPOS ETARIOS |
Issue Date: | 2024 |
Citation: | Moreira Mendoza, E. D. (2024). Marketing mix: influencia en el comportamiento del consumidor de videojuegos por grupos etarios en Manta. (Artículo Científico). Universidad Laica Eloy Alfaro de Manabí, Manta, Ecuador. |
Series/Report no.: | ULEAM-MKT;0189 |
Abstract: | This study examines how the marketing mix influences video game consumer behavior in Manta, Ecuador. Using quantitative and descriptive methods, cross-sectional and bibliographic, interviews were conducted with 382 people in a specific age group. The results show that product, pricing, promotion, and distribution strategies significantly influence consumer purchasing decisions and preferences. The importance of adapting these strategies to capture and retain different market segments was emphasized. The results highlight the need for further research to optimize marketing activities in the video game industry. |
Description: | Este estudio examina cómo la mezcla de Marketing influye en el comportamiento del consumidor de videojuegos en Manta, Ecuador. Utilizando métodos cuantitativos y descriptivos, transversal y bibliográfico, se realizaron entrevistas a 382 personas en un grupo de edad específico. |
URI: | https://repositorio.uleam.edu.ec/handle/123456789/6837 |
Appears in Collections: | INGENIERÍA EN MARKETING |
Files in This Item:
File | Description | Size | Format | |
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ULEAM-MKT-0189.pdf | ARTÍCULO CIENTÍFICO | 847,15 kB | Adobe PDF | View/Open |
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